Max Building Blocks (b.blocks) is a library of objects for the Max programming environment, dedicated to the prototyping of interactive multimedia systems.These objects are a set of around 30+ modules that provide a number of very common procedures for interactive systems, addressing image tracking and analysis, external controllers, video and sound.It was developed in 2009 as part of my Multimedia Masters thesis at FEUP.

Note: Modules are abstractions built to be used inside bpatcher objects.